When I set out to create the world of Elidamara, I had designed it as a concept for a table top game for a group of friends. I spent more time writing the back story, than I did playing the campaign with them. In 2011 I ended up with 33 pages of history, and only a few hours of game play.
I put it on the shelf, and forgot about it until, about mid 2012. I decided I wanted to give a shot at writing, and ended up loving it. I have gone through three completely different timelines, protagonists, and points of view. Now on my third revision, I feel I have finally found my voice.
In my next post, I’ll be covering how I set about creating my world, and its rich history, cultures, religions, and people.